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ValkaAI

Category: Computer Vision

An AI-native entertainment platform that creates real-time interactive video with lifelike digital avatars and personalized content for sports, esports, and media, transforming passive video into dynamic, responsive user experiences. ValkaAI was founded in 2025. The company is led by Vlastimil Venclík. Based in Prague, Czech Republic. Team size: 45. Total funding raised: $12.9M. Latest round: Pre-Seed ($12.9M, Feb 2026). Key investors include Rockaway Ventures, J&T Ventures, Tensor Ventures, BD Partners, Fond Naše Česko.

Founded
2025
Headquarters
Prague, Czech Republic
Team size
45
Total funding
$12.9M

Value proposition

Enables creation of fully controllable digital characters capable of real-time interaction at scale, reducing live content production costs while delivering personalized, emotionally engaging viewer experiences.

Products and solutions

Real-time Interactive Digital Avatar Platform, AI Sports Commentary System, Dynamic Content Environment Generator, Personalized Video Experience Engine, Low-Latency Digital Human Framework

Unique value

Pioneers a hybrid framework combining low-dimensional motion representation with intelligent motion guidance models to achieve real-time video generation without sacrificing quality.

Target customer

Sports media companies, esports organizations and tournament operators, entertainment studios, gaming platforms, and content creators

Industries served

Sports Media & Broadcasting, Esports & Gaming, Digital Entertainment, AI/Computer Vision, Interactive Media Technology

Technology advantage

Solves the quality-speed paradox in video synthesis through a novel 'language of motion' approach - using abstract data points instead of pixel processing to achieve computational efficiency 10-100x faster than traditional methods.

How they differentiate

Pioneers a proprietary hybrid framework combining low-dimensional motion representation with intelligent motion guidance models, achieving 10-100x faster real-time video generation than traditional pixel-processing methods. Specializes in sports/esports verticals.

Main competitors

Soul Machines, Synthesia, D-ID

Key partnerships

Strategic university research collaborations, Early commercial pilot partners in sports and esports sectors, Rockaway Ventures, Realms Group

Major milestones

Founded in 2025 with presence at SIGGRAPH 2025, Secured €12M pre-seed funding in February 2026, Assembled team of 45 specialists including world-class researchers, Preparing early commercial pilots with sports and esports sector partners

Growth metrics

Raised one of the largest pre-seed rounds in Central and Eastern Europe history; scaling R&D team to 45 specialists including researchers from Meta and DeepMind

Market positioning

Early-stage technology pioneer in real-time interactive AI video, positioning as a foundational infrastructure company for AI-native entertainment.

Geographic focus

Global operations with headquarters in Prague, Czech Republic and offices in San Francisco (US) and Dubai (UAE)

Patents and IP

Company-specific patents pending/not disclosed; Principal Research Scientist has co-invented several patents in photorealistic digital human generation and stylized video rendering.

About Vlastimil Venclík

CEO of Realms Group, a leader in esports entertainment and innovation. Founder of Oddin.gg, which became one of Central Europe's fastest-growing tech companies and topped the Deloitte Technology Fast 50 Central Europe ranking in 2024. Previously founded Hodei, an esports predictive technology and data infrastructure platform.

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