Ada Eden
Category: AI in Media / Gaming / Entertainment
Ada Eden is a China/London-based independent game studio building AI-native narrative games, best known for "Book of Infinity: 1001 Nights," a conversational-AI storytelling game. Ada Eden was founded in 2023. The company is led by Yuqian Sun. Based in London, United Kingdom / China. Team size: 1-10. Latest round: Bootstrapped.
- Founded
- 2023
- Headquarters
- London, United Kingdom / China
- Team size
- 1-10
Value proposition
Uses large language models to power open-ended, player-driven narrative gameplay — letting players craft their own stories through conversation with an AI-controlled king, with structured prompts and action-based rewards that make AI storytelling accessible to non-writers.
Products and solutions
Book of Infinity: 1001 Nights (AI-native narrative game, Steam + itch.io demo), academic research on co-creative storytelling games (AAAI AIIDE, ACM CHI, ICIDS papers).
Unique value
One of the earliest projects in China to experiment with AI-driven narrative gameplay; combines academic research (Royal College of Art PhD) with a commercial indie game, using a persona-driven AI king and structured "Inspiration Card"/"Name Assist" systems to make open-ended LLM storytelling playable and rewarding.
Target customer
PC gamers and narrative/RPG enthusiasts interested in AI-driven interactive storytelling; indie game players on Steam and itch.io.
Industries served
AI in Media / Gaming / Entertainment, interactive narrative games
Technology advantage
Proprietary co-creative storytelling system built on large language models (integrates Qwen/Alibaba and Zhipu 智谱 LLMs); persona-driven AI character design; action-based reward mechanics that convert free-form player text into game state changes; grounded in peer-reviewed HCI/game research.
How they differentiate
Unlike open-ended AI sandboxes (e.g., AI Dungeon), Ada Eden constrains AI storytelling with structured gameplay — prompts, Inspiration Cards, and action-based scoring — to make narrative creation accessible and rewarding rather than overwhelming; strong research-art pedigree and a hand-authored world/plot.
Main competitors
AI Dungeon (Latitude), Suck Up! (Proxima Enterprises), Yandere AI Girlfriend, Façade (historical pioneer)
Key partnerships
LLM integrations with Qwen (Alibaba) and Zhipu AI (智谱), featured at FACT Liverpool "Art Plays Games" exhibition, GDC 2025/2026 speaker, academic collaborations (Royal College of Art, AAAI AIIDE, ACM CHI).
Major milestones
Founded early 2023, game originated as PhD research project at Royal College of Art (prototype on GPT-2), academic papers published (AAAI AIIDE 2023, ACM CHI 2025, ICIDS), itch.io demo released 2024, Steam demo released, won Best AI Game Innovation Award at 数龙杯 2025, featured at FACT Liverpool exhibition and GDC 2025/2026.
Growth metrics
Steam demo available; GG.deals lists 247 wishlists from its own users, not a verified Steam wishlist total; won "Best AI Game Innovation Award" (最佳AI游戏创新奖) at the 数龙杯 Global AI Game & Application Innovation Competition (2025).
Market positioning
Early-stage indie AI-native game studio positioned at the intersection of academic AI-narrative research and commercial indie gaming; recognized as a pioneer in China's AI-driven narrative gameplay space.
Geographic focus
China and global English-language indie/PC gaming markets
About Yuqian Sun
Founder & Director of Ada Eden; Design Consultant at rct.ai; completed Computer Science PhD at Royal College of Art (London); BA in Information Design from Tsinghua University Academy of Art & Design; MFA in Computational Arts from Goldsmiths, University of London; AI artist/researcher known as "CheeseTalk".
Latest news about Ada Eden
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Official website: https://www.1001nights.ai