Gracia AI
Category: Generative Media (Image / Video)
Gracia AI builds the world's first scalable, end-to-end infrastructure for producing and deploying 4D Gaussian Splatting (4DGS) volumetric video. Gracia AI was founded in 2023. The company is led by Georgii Vysotskii. Based in London, United Kingdom. Team size: 11-50. Total funding raised: $2.9M. Latest round: Seed. Key investors include EWOR, The Venture Reality Fund, Triptyq Capital, LVL1 Group, Future Fund.
- Founded
- 2023
- Headquarters
- London, United Kingdom
- Team size
- 11-50
- Total funding
- $2.9M
Value proposition
Full production tech stack — from raw multi-camera capture through cloud-accelerated 4DGS processing, editing, and final delivery — bringing photorealistic volumetric video into real workflows across XR, VFX, film, advertising, and gaming.
Products and solutions
Cloud-accelerated 4DGS processing pipeline, full studio editing environment (timeline control, camera work, creative manipulation), Unity and Unreal Engine plugins, WebGPU-based 2D playback for web/Mac, native app for Apple Vision Pro, WebXR streaming.
Unique value
First production-ready, end-to-end infrastructure for 4D Gaussian Splatting volumetric video — combining capture, cloud processing, editing, and multi-platform delivery (headsets, web, game engines) in one stack.
Target customer
XR/VR studios, VFX and film production companies, advertising agencies, game developers, and spatial computing content creators.
Industries served
XR/VR, Film & VFX, Advertising, Gaming, Spatial Computing / Mixed Reality
Technology advantage
Proprietary cloud-accelerated 4D Gaussian Splatting (4DGS) reconstruction pipeline paired with a full creative/editing studio and native plugins for Unity, Unreal Engine, and WebGPU/WebXR — positioning it ahead of point-solution Gaussian splatting tools.
How they differentiate
Offers a complete end-to-end 4DGS production stack (capture-to-delivery) rather than a single point tool, with native support across headsets (Apple Vision Pro, Quest), web (WebGPU/WebXR), and game engines (Unity/Unreal).
Main competitors
Volograms, 4DV.ai, traditional volumetric capture studios (e.g. Metastage)
Key partnerships
EWOR (fellowship/investor), PlayCanvas (engine integration), Apple Vision Pro app launch partner, plugin integrations with Unity and Unreal Engine.
Notable customers
PortAventura World (Expedition ULUM MR attraction), Karl Kani (4DGS VR fashion runway), PGA of America / Radiant Images (2026 PGA Championship broadcast), Muse (Nightshift Superstar music video via Radiant Images)
Major milestones
Launched first 4D Gaussian Splatting app for Apple Vision Pro (2026), integrated 4DGS volumetric content with PlayCanvas web engine, finalist in 'Best Use of AI' award category.
Market positioning
Early mover and technical leader in production-grade 4D Gaussian Splatting infrastructure for volumetric video, targeting the emerging spatial computing content market.
Geographic focus
Global, with primary operations and customer base in UK/Europe and US (spatial computing/XR industry hubs).
About Georgii Vysotskii
Co-founder & CEO at Netmonet (QR-code tip payment platform, exit in 2021); Forbes 30 Under 30.
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Official website: https://gracia.ai