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World Labs

Category: Computer Vision

A spatial intelligence AI company building Large World Models (LWMs) that can perceive, generate, reason, and interact with 3D worlds - enabling users to create high-fidelity, persistent 3D environments from text, images, videos, or 360 panoramas. World Labs was founded in 2024. The company is led by Fei-Fei Li. Based in San Francisco, United States. Team size: 40-50. Total funding raised: $1.23B. Latest round: Strategic Round ($1B, Feb 2026). Key investors include Andreessen Horowitz (a16z), New Enterprise Associates (NEA), Radical Ventures, Autodesk, NVIDIA (NVentures), AMD, Fidelity Management & Research Company, Emerson Collective, Sea Limited, Cisco Investments.

Founded
2024
Headquarters
San Francisco, United States
Team size
40-50
Total funding
$1.23B

Value proposition

Transforms any text prompt, image, video, or 360° panorama into editable, downloadable, spatially consistent 3D worlds that can be exported to industry-standard tools - reducing environment creation time from weeks to hours.

Products and solutions

Marble - Multimodal 3D world generation platform, World API - Public API for generating explorable 3D worlds, Chisel Editor - 3D layout tool for defining world structure, Spark - Open-source rendering library for Gaussian splatting in Three.js, Export Suite - Gaussian splats (.ply/.spz), triangle meshes (GLB), video exports, VR Integration - Native support for Vision Pro and Quest 3 headsets

Unique value

Founded by Fei-Fei Li and leading experts; first commercial product to generate persistent, downloadable 3D worlds; multimodal input support with spatial consistency; integrates with professional tools.

Target customer

Game developers, film studios, VR/AR creators, robotics companies, architects, designers, and industrial/enterprise customers

Industries served

Gaming & Interactive Entertainment, Film & Visual Effects, Robotics & Autonomous Systems, Architecture & Interior Design, Virtual/Augmented Reality, Manufacturing & Industrial Simulation, Automotive & Autonomous Vehicles, Defense & Aerospace

Technology advantage

Combines Large World Models (LWMs) with 3D Gaussian Splatting for photorealism and efficiency. Generates exportable 3D assets compatible with Unreal, Unity, Blender, etc. Supports high-fidelity and lightweight exports.

How they differentiate

First-to-market with persistent, downloadable 3D world generation (vs. on-the-fly generation); multimodal input support; exportable assets compatible with industry-standard tools; founded by world-renowned AI pioneers.

Main competitors

Luma AI, Decart, Google DeepMind (Genie), Odyssey

Key partnerships

Autodesk, NVIDIA, AMD, Cisco Investments, Andreessen Horowitz (a16z), Lightwheel, Interior AI, Film production studios

Notable customers

Lightwheel, Interior AI, VIVERSE, Fenestra, Film production studios, Game developers

Major milestones

Sept 2024: Emerged from stealth with $230M Series A at $1B valuation, Nov 2025: Launched Marble, first commercial 3D world generation product, Dec 2025: Reached ~3,000 beta users in official Discord community, Feb 2026: Secured $1B funding round including $200M strategic investment from Autodesk, Feb 2026: Announced NVIDIA Isaac Sim integration

Growth metrics

Launched commercial product (Marble) Nov 2025; nearly 3,000 beta users on Discord as of Dec 2025; achieved unicorn status with $1B valuation in Sept 2024.

Market positioning

Premium spatial intelligence AI leader with $1B+ valuation; commercial-grade 3D world generation platform.

Geographic focus

Global with primary focus on North America

Patents and IP

No registered patents disclosed publicly as of latest update

About Fei-Fei Li

Inaugural Sequoia Professor of Computer Science at Stanford University (2009-Present); Co-Director of Stanford's Human-Centered AI Institute (HAI) since 2018; Director of Stanford AI Lab (2013-2018); Chief Scientist of AI/ML and Vice President at Google Cloud (2017-2018); Creator of ImageNet dataset; Known as the 'Godmother of AI'; Member of National Academy of Engineering, National Academy of Medicine, and American Academy of Arts and Sciences; TIME 100 Most Influential People; Inducted into National Inventors Hall of Fame (2023); Author of memoir 'The Worlds I See' (2023); Appointed to United Nations Scientific Advisory Board (Aug 2023)

Official website: